

Shankar’s own Bootleg Universe has mixed a wide variety of renowned franchises (with and without permission) as his personal sandbox multiverse, and when he first announced his DMC series, he said that it would be a part of “Bootleg multiverse”, but gave no further details. He sees this as part of a cultural shift in which the public have demanded more faithful treatment of their favorite franchises, just as the cost of producing video content has fallen and the process has been democratized by digital distribution. In the case of Castlevania, he attributes part of his success to timing, as he feels the market was ripe for authentic adaptations of classic games – and indeed, the success of Castlevania has triggered a landslide in quality game-to-TV adaptations.


When asked how he is able to protect the integrity of the games he adapts for TV, Shankar replied that it requires passion and an open mind, explaining, “Just like there’s no one-size-fits-all approach to adapting a book to a movie and just as there is not one right way to make a cover song, there is no one-size-fits-all approach to adapting, translating, or expanding games into another medium.” Shankar has maintained a fiercely fan-friendly approach across all of his projects to date, and Castlevania has been acclaimed by many (including IGN) as one of the best videogame adaptations of all time. He said then that he had acquired the animation rights for the DMC IP himself, “so that the jabronies in Hollywood can’t f**k this one up too”. The DMC anime was first announced by Shankar during an interview with IGN in November 2018. “I can also confirm that Chris Pratt won’t be voicing any of the characters.”
