

Note that you will not necessarily see any clouds on Kerbin in the main menu, and they may flicker. It is strongly recommended that you use the 64-bit version of KSP when using EVE, especially with advanced configurations. Configs for other mods are generally shipped in their own directories. The zip files include the "GameData" directory and so this should merge with the same-named directory in your KSP installation, such that after installing, your KSP's GameData directory will contain the "Squad" directory shipped with the game, the "EnvironmentalVisualEnhancements" directory which you just installed, and, if you installed the sample configs, a BoulderCo directory. If you are installing manually, download the latest ZIP files from and unpack them into your KSP directory. If you use CKAN, select EnvironmentalVisualEnhancements and then choose a config (if only one is available, that one will auto-select). If you are installing another mod which supplies EVE configurations, such as SVE, you should not install the sample configs. The mod is distributed as two ZIP files, one small one which contains the plugin and shaders, and one large one which contains a sample configuration. This thread was a continuation of original EVE thread, please discuss on the REDUX version above. The mod works on KSP 1.8, and older versions are also available.

It is highly configurable and a number of other mods provide improved clouds not just for the stock planets, but for other planets provided by other mods. EVE) is a mod for KSP that adds clouds and city lights.

Run the game (KSP.app in Mac or KSP.EnvironmentalVisualEnhancements - Clouds and City LightsĮnvironmentalVisualEnhancements (a.k.a. Unzip the contents to a directory of your choice * Note that as the game is still under development, these specs are only estimated, and are only here for reference purposes. We will soon release the 18.4 patch (18.3 is the demo), which brings the full version over to unity 4 as well.Ģ.0Ghz Dual Core CPU or higher (preferably higher)Īn Intel-based Mac running Mac OS X 10.6 or higher The new demo is also compiled in Unity 4, so it should have much smoother performance. We've also included two demo-compatible stock rockets. We've revised the tutorials and scenarios so they work with the demo parts set. * You can only launch three simultaneous missions before being required to end flights to launch another. * The Spaceplane Hangar and Runway facilities are inaccessible.

* Kerbin, the Mun and the Sun are the only celestial bodies. * Part Loading is limited to the 25 Stock ones included. * Saves are limited to a single demo profile, plus a few scenarios and tutorials. This new demo is based on KSP 0.18.2, so it has all the newer systems, with several restrictions, of course.
